Showing posts with label screenshot. Show all posts
Showing posts with label screenshot. Show all posts

Monday, April 6, 2015

Screenshot of the Week 7 My nerdy hideout!




As I was expecting when I started playing Diablo 3 Reaper of Souls again, after the release of season patch, it didnt last for long. The game just doesnt offer enough builds or a huge item variety in order to keep me hooked. The Season has no new or different mechanics compared to standard servers and there are so few season only unique items that I can count them on the fingers of my hands and many of them are useless. The 1.2.0 patch didnt bring enough new features to relight the spark of a Hack & Slash game that took some bad steps from its very beginning. The season update seemed rushed to fit with whatever schedule Blizzard had or (maybe?!) the competition.
               There is a golden time for singleplayer games at the moment, but I always had at least one online game to play at any given time. My lust for H&S was not satisfied by Diablo 3 RoS, so I came back to my sweet and buggy indie love, Path of Exile, because complexity is what makes PC games great and complexity is at home in this title.
The Forsaken Masters update really put a new spin on the game with new quests, a reputation system, player’s hideout, a crafting system and much more. There is a lot to do in the game and many things to aim for, is hard to get bored in Path of Exile and the developers didnt have to use a carrot on a stick loot system to keep players occupied.
               Im enjoying a lot my time spent in this game since I returned to it and I think the new features are well designed and implemented.

Enough said about these games, is time for me to brag about my hideout which I created in less than three days (!):
A library like I always dreamed to have!
               I hope I can get more farming done before the new wave of singleplayer games kick in, starting with Legend of Grimrock 2 on fifteen of this month.
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Screenshot of the Week 9 The end of a Legend!




                Since I can’t afford games all the time, this week I had to choose between Middle-Earth: Shadow of Mordor and Wolfenstein: The New Order. I didn’t play many FPS games released this year, but not many action games either. I was tempted to go for Wolfenstein, but some unconvincing videos and a last minute deal, made me buy Shadow of Mordor and I can’t say that I regret my decision.
                I was skeptical regarding this title and some of my fears proved to be right. It gets repetitive few hours into the game, mainly because of the low variety of enemy and missions. But the game shines on the technical part with crisp graphics and gorgeous animations. The combat system is what should be expected from a good action game, it’s visceral, dynamic and satisfying. You can’t get enough of battling dozens of orcs at once and executing them in a gory fashion.
                I would have preferred a different setting than the Middle-Earth, because everything is canon in this universe and the way things were left in the books doesn’t give so much room for creativity, as some might think, without damaging the original story. Despite some interesting way of presenting it, the story is not captivating at all and it didn’t make me feel any attachment to the characters in it or made me curious about what I will find out in the next mission.
                Overall Middle-Earth: Shadow of Mordor looks like a combination of Assassin’s Creed and Batman Arkham series set in Tolkien universe. The game has some interesting ideas in it, but it does lack substance to some degree, mostly because of writing issues and repetitive gameplay.
Look at his face! I feel so sorry!!! 

                Hopefully I will be able to write a review for this game in the following weeks before Dragon Age: Inquisition is released, because I think that game is going to eat all my time.
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